Android game

Sunny Trails

A bright one-thumb trail runner you can finish. 30 levels, 5 worlds, no ads.

A small runner jogs along a winding path. You drag a thumb left or right to keep them on it, sweep up the coins and dodge the rocks, logs and crates in the way. Thirty hand-tuned levels run through five worlds, meadow to forest to shore to canyon to peaks, and when you finish the thirtieth you have finished the game.

Most running games are endless, and free in the other sense: an advert after every run, a shop full of gems, an energy meter. Sunny Trails has none of that. The coins you collect are the only currency, spent in the game on characters, trail effects and themes.

Features

  • Thirty trails, five worlds. Each world has its own scenery, trees and flowers. Speed rises gently level by level, so the meadow is a warm-up and the peaks are a proper challenge.
  • Three stars a trail. Finish the path, collect 70% of the coins, take no damage. Hearts and a short grace period off the path mean one slip is not a run over.
  • One thumb. Drag anywhere on the screen and the runner follows. No jumping, no tilting, no second button.
  • Earn, then unlock. Seven characters, five trail effects and five themes, all bought with coins you collect while playing. Ten awards and a seven-day daily reward keep the coins coming.
  • Quiet by design. No adverts, no in-app purchases, no account and no internet permission. Sound, vibration and confetti each switch off in one tap.

Screens

  • Mid-run in Pine Hollow: the runner on a sandy trail with a crate ahead, a gem, three hearts and the level progress bar.
  • The level map at Sunny Shore: levels 12 and 13 with their stars and level 14 marked as the current trail.
  • Mid-run in Driftwood Dash: a log on the path, a gem, coins and two hearts left.
  • The shop on two phones: the Characters tab with Luna equipped and the Trails tab with Sparkle equipped, prices in coins.
  • The Awards screen: ten awards with progress bars, seven of them done.
  • The home screen with the daily reward sheet open on day four of a streak.